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    • Yo! This is exactly why I don't have a PC. Unlike PlayStation and XBox, PC has loads of games I want to play, but the cost is just far too high for me to justify it.
    • Indeed. The barrier for entry for the mass market is still too high. Until it becomes more of a plug in and play experience, I imagine it will remain this way. Of all the people I've worked with over the years who were gamers, only a fraction of them done gaming on PCs. At my last job, the majority of the software team played exclusively on PC, which is probably because they have an understanding and interest of how things work on the platform.

    • The majority will never take to PC as their main gaming platform. Expensive, inconsistent and not well suited to being used on a TV - which is important for many. Those who say it's superior to console are looking at a spec sheet and not the practicalities of modern life.
    • Oh wow! Haven’t heard of this one before.  Looks quite cool and fairly robust for the time! Pretty early attempt in the “Maker” genre too.  Surprisingly ahead of its time. I can see why this never made it out of Japan, what with the traditional shooter being a dying/dead genre by this time outside of Japan, but it’s still a shame that it didn’t get the chance to garner a wider audience.
    • Dezaemon 3D
        JP release: 26th June 1998 NA release: N/A PAL release: N/A Developer: Athena Publisher: Athena N64 Magazine Score: 82% For the N64’s first sci-fi scrolling shooter, this is a bit of an odd one, as it isn’t a specific game, but rather a creation kit for making you own sci-fi shoot-’em’-up game. The software itself is quite complicated and isn’t easy to use, even with a translated manual and Google Lens – although I don’t think it’s the game’s fault. There is a whole host of editing features, you can modify textures, modify models, modify the level layouts with effects and enemies and even design your own music. There are a bunch if icons and I imagine you can do a fair amount with it once you got used to how it worked. The best I could do was do was some kind of takeaway food (the model is already in the game) shooting above water that moves around in waves. I did try to do a bit more, but I somehow accidentally reset all the custom data. Dezaemon 3D does come with a couple of built in games, presumably made using the creation software of the game as examples of what you can do. This is a vertical scrolling shooter and near the start you come across a boss and an immense amount of bullets, but the detail is quite impressive. The second game changes viewpoint depending on what stage you’re on, with a top down view on stage one and a side view on stage 2. This is rather fascinating software, and it seems like it could do a lot. Remake or remaster? I don’t really know enough about games creation software to see how this sits now of if there’s anything similar available. Official ways to get the game. There is no official way to get Dezamon 3D
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