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#2601 |
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Regular
Join Date: Nov 2011
Location: Norway
Gender: Pikmin
Nintendo Network ID: BornInNorway81
Wii Console Code: 2283-1501-3577-4789
3DS Friend Code: 1160-9889-7562
Xbox Live: BornInNorway81
PSN ID: are1981norway
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I have thought about this no-TV-GamePad-only gameplay mechanic.
When I think about Zombie U, how can they possibly do that game without the TV? You are dependent on both screens at all times. Imagine shutting off the upper screen and cramming both screens onto the lower one when fighting Donkey Kong in Mario vs. Donkey Kong: Mini-Land Mayhem!. I agree. I hope Nintendo will use all the Wii U assets to deliver great games, hopefully beyond what can be done on other systems, and ignore catering to the one-TV-multiple-needs families.
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#2602 | |
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King of Spa
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Quote:
Does the Wii U Controller Pro (whats it called again, is that right?) have analogue shoulder triggers maybe? |
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#2603 | |
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N-Europe Forum Aficionado
Join Date: Oct 2005
Gender: Goomba
Nintendo Network ID: Nuclear_Muffin
Wii Console Code: 8305,6414,9274,6128
3DS Friend Code: 4682-8495-2193
Xbox Live: we love Wii
PSN ID: Nuclear Muffin
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Quote:
That being said, it was pretty blatantly obvious that it was going to happen anyway (and since the Wii U has no GCN ports, the games have to be emulated to work - which means, going by their N64 emulation, that they'll be probably available in HD too! ). No word on Wii game downloads though (even though emulation would be trivial after getting GCN working, I still doubt they'll offer them though - they don't offer anything newer than 2 gens old on the VC, even though they could easily make DS games downloadable)
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#2604 | |
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N-Europe Forum Aficionado
Join Date: Jan 2012
Location: In a shack on a hill. Somtimes it rains, sometimes it shines.
Gender: Male
Nintendo Network ID: MadeInBeats
Wii Console Code: 2022-9916-5218-7892
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V1-V2 Dev kit pictures... Who cares really, but it's like a road accident, you still wanna look.
http://www.vgleaks.com/wii-u-first-d...cat-dev-v1-v2/ Quote:
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#2605 |
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N-Europe Forum Aficionado
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Only via nostalgia.
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#2606 |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Gender: m
Nintendo Network ID: DarrenBolton
Wii Console Code: 8996-7703-1598-4600
3DS Friend Code: 0516-7253-4308
PSN ID: darrenbolton
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Seem games will heavily use the screen and some will use the play on the talent feature. Seem, like ones who use the screen simply have the option to do both. My worry us they won't be arsed.
Has there been any mention of games that actually allow you to play on the screen? Other than mario.
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#2607 | |
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Regular
Join Date: Nov 2011
Location: Norway
Gender: Pikmin
Nintendo Network ID: BornInNorway81
Wii Console Code: 2283-1501-3577-4789
3DS Friend Code: 1160-9889-7562
Xbox Live: BornInNorway81
PSN ID: are1981norway
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Quote:
![]() It does not look like it have analogue triggers. The range of the button is just to shallow. I miss the GameCube ergonomics. I mean, how hard can it be to make a controller with perfect ergonomics? They have done it before!
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#2608 |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Gender: m
Nintendo Network ID: DarrenBolton
Wii Console Code: 8996-7703-1598-4600
3DS Friend Code: 0516-7253-4308
PSN ID: darrenbolton
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Something that hasn't been mentioned much, but looking at the demos, and all the games. But great news that wii motion plus seems to be the standard for wii u and not the normal wiimote. Now they just need to release wireless nunchucks
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#2609 |
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N-Europe Forum Aficionado
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@dazzybee, that was confirmed ages ago, you're so slow. Wii Motion+ only.
I can't imagine why they've not got analogue shoulder buttons - they were a dream on the Cube although rarely used effectively. Times have changed though, and analogue shoulders are used far more. Devs ask for crapable sticks and Nintendo gives in, yet no one thought to ask for analogue shoulders? Madness. |
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#2610 |
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N-Europe Forum Aficionado
Join Date: Jan 2012
Location: In a shack on a hill. Somtimes it rains, sometimes it shines.
Gender: Male
Nintendo Network ID: MadeInBeats
Wii Console Code: 2022-9916-5218-7892
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Oh yeah, just read that the sit/source that released those WiiU specs last week is the same site that posted those pictures, so lends a nice bit of credibility they are real, and were backed up by other members.
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#2611 |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Gender: m
Nintendo Network ID: DarrenBolton
Wii Console Code: 8996-7703-1598-4600
3DS Friend Code: 0516-7253-4308
PSN ID: darrenbolton
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Are the PS3 analogue triggers?! Never knew that!
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#2612 | |
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N-Europe Forum Aficionado
Join Date: Oct 2005
Gender: Goomba
Nintendo Network ID: Nuclear_Muffin
Wii Console Code: 8305,6414,9274,6128
3DS Friend Code: 4682-8495-2193
Xbox Live: we love Wii
PSN ID: Nuclear Muffin
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Really though, what separates the Stadium games from the later ones is that they're a complete package. It introduced the different cups (little cup, Lv50 cup etc), had the gym leader tower (with the epic final battle against Mewtwo) AND came with a plethora of transfer features, minigames, the ability to play your GBC games on the TV (at double & triple speed to boot!) and the learner's school. In comparison, the later games were simply lacking in both features and charm/presentation. While Stadium was treated purely as an expansion pack to the GB games, the other games were marketed as full RPGs and not only were those single player RPG modes mediocre, it lacked all the features that the stadium games had (a double whammy) and Battle Revolution was even more bare bones (largely serving the single function of TV battling locally and online with randoms) Stadium arguably isnt needed any more, but they were great expansions to the original GB games (original JPN one excepted). They're don't have much value as standalones, but they should be judged as they are - complements to the GB/C games.
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#2613 | |
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N-Europe Forum Aficionado
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Quote:
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#2614 | |
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N-Europe Forum Aficionado
Join Date: Oct 2005
Gender: Goomba
Nintendo Network ID: Nuclear_Muffin
Wii Console Code: 8305,6414,9274,6128
3DS Friend Code: 4682-8495-2193
Xbox Live: we love Wii
PSN ID: Nuclear Muffin
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Quote:
On top of that, the GCN titles were lacking in polish in comparison to Stadium, going so far as to outright steal Pokemon models and animations from the N64 Stadium titles with no modifications at all! They were half hearted and felt incomplete. Stadium was arguably less ambitious than those titles, but the execution was much better and they clearly had more effort and polish put into them (though the 1st JPN one was the result of a hasty port from 64DD to cartridge, making it very bare bones in comparison)
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--- I kind of missed this place --- Last edited by Dcubed; 09-06-2012 at 04:58 PM. |
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#2615 |
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N-Europe Forum Aficionado
Join Date: Mar 2009
Location: In your mind!
Gender: male
Wii Console Code: i can't remember
Xbox Live: Beverage LTD
PSN ID: don't have a psn
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Probably off topic but what the tart! Posted in another thread and chuffed about my invention so I'll post in the main Wiiu hub.
"For phuck sakes, how's this for visualisation?.. Excuse the wonky mousedoodles and mousewriting which I sped through on an bouncy bed while I was laying down with no mouse-mat of any kind. But to depart away from defending my art skills, I'd like to present to N-E, Nintendo and the world: The Wiiumote and the Wiiuchuck. *Does a serious Reggie face with fingertips touching like Mr.Burns/Reggie* It has the power buttton, the ABXY face buttons, a stick on the Wiiumote, the home button followed by the 12+- buttons with the speakers at the bottom. The WiiuSkwiindow offers a Wiiumote grip just like the uPad. You see the player communication lights right underneath the WiiuSkwiindow. Behind the Wiiumote are, intelligently placed, C2 and Z2 triggers/analogue triggers/whatever the hell you smartasses desire (I'm aware of the difference and appreciate what gameplay possibilities 'analogue triggers' provide!). Of course rumble, headphone jacks etc etc etc are in place and M+ only! In the other hand is the Wiiuchuck. Motionplus? Of course ![]() It has the stick, directional pad and the C1 & Z1 triggers. No cord linking the Wiiumote and the Wiiuchuck. What the phuck, guys?! Best of all three worlds; tradtional game pads, motion remote and screen. Best way to play Zelda or any game for that fact. This is now my dream controller and Nintendo please do this for your next console: FamuWii."
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#2616 |
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Other Consoles Moderator
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Or how about, Wii Remote, Wireless Nunchuck and a screen that goes on your arm?
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#2617 |
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N-Europe Forum Aficionado
Join Date: Jun 2010
Location: Germany
Gender: m
3DS Friend Code: 3823-9719-1070
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It even has analogue face buttons.
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"I kill Gandalf." - Igor, Dork Tower |
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#2618 |
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Other Consoles Moderator
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#2619 |
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N-Europe Forum Aficionado
Join Date: Oct 2005
Gender: Goomba
Nintendo Network ID: Nuclear_Muffin
Wii Console Code: 8305,6414,9274,6128
3DS Friend Code: 4682-8495-2193
Xbox Live: we love Wii
PSN ID: Nuclear Muffin
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Yep! They've only been used by PS2 BC games and the MGSHD Collection though.
BTW, here's another random fact that'll blow your mind. The 3DS' Start and Select buttons (with the sole exceptions of DS BC and VC games) are hard wired at the SDK level to do exactly the same thing. It's true! Try it with any 3DS game/app and you'll see that they always do the same action! (that's why you can't press select to use your codec in MGS3D )
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--- I kind of missed this place --- |
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#2620 |
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King of Spa
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Pachter talks Wii U during this Bonus Round from E3
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#2621 |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Gender: m
Nintendo Network ID: DarrenBolton
Wii Console Code: 8996-7703-1598-4600
3DS Friend Code: 0516-7253-4308
PSN ID: darrenbolton
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So, anyone see the 4chan thread that had retro working on starfox with two screen shots? The title and the map select, loads of details too. Obviously fake, but then the that's been taken down so could there be truth in it....?
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#2622 |
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N-Europe Forum Aficionado
Join Date: May 2011
Location: Leeds
Gender: Male
Nintendo Network ID: Agent_Gibbs_CTP
3DS Friend Code: 3780-900-43382
Xbox Live: Agent Gibbs CTP
Steam ID: Agent_Gibbs_CTP
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Through most of that Patcher video i thought he was talking sense, but then when he said the next xbox would be a $99 cable box...... madness that would only work in the US, theres too many worldwide subscription TV services for that idea to work for the next generation , its possible for the generation after if they start planning now...
He was very complementary of the WiiU which was odd considering past slatings, if it changed his views at E3 that a good thing, isn't it? |
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#2623 |
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N-Europe Forum Aficionado
Join Date: Dec 2005
Gender: M
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Anyone wanna bet that they'll launch a "Wii U Gamepad Plus" with analogue triggers later?
The omission of analogue triggers is just moronic on any and all levels. |
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#2624 |
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N-Europe Forum Aficionado
Join Date: May 2011
Location: Leeds
Gender: Male
Nintendo Network ID: Agent_Gibbs_CTP
3DS Friend Code: 3780-900-43382
Xbox Live: Agent Gibbs CTP
Steam ID: Agent_Gibbs_CTP
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do we know for certain they aren't analogue? or is it just speculation at this stage?
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#2625 | |
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N-Europe Forum Aficionado
Join Date: Aug 2007
Location: London Colony
Gender: King
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Quote:
The Wii U gamepad can dispell the idea of a pokemon adventure game not being native to a home console - IF they stick their finger out and THINK - there is great potential.
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