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#151 |
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N-Europe Forum Aficionado
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I don't get the negativity surrounding this game; I think it looks incredible. The 'retrieve the bag' thing seems a little unnecessary (I quite liked the idea of an endless game, but that's just my opinion), and I sit with @dazzybee on the torch - this is a HD console, and should have HD effects. Are either a dealbreaker, no. Its got the scares, what sounds like some great controls and inventive use of the GamePad - whats not to like about it?
I do hate the name though - why not just Zombie?! |
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#152 |
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Head of Nudes
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It's a play on Ubisoft's first ever video game, Zombi. I think it's kind of neat, actually.
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#153 |
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N-Europe Forum Aficionado
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I know where it comes from but it'll be lost on 95% of people. It just sounds incredibly silly. I also like real words in game titles (don't get me started on MGS Revengence).
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#154 | |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Gender: m
Nintendo Network ID: DarrenBolton
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Quote:
I ask this all the time, but how do you quote little bits of sometimes posts,. or lots of peoples posts?!
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Last edited by dazzybee; 14-07-2012 at 02:52 PM. Reason: Automerged Doublepost |
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#155 | |
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N-Europe Forum Aficionado
Join Date: Jan 2011
Gender: Male
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Quote:
To quote several people at once, click the +Quote button on each post, then click Post Reply. |
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#156 | |
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N-Europe Forum Aficionado
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Quote:
On a differing note: |
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#157 |
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There's Hunters and then there's Monster Hunters!
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The only thing worrying me about this game at the moment is how they say there are no save points.
But surely there must be some kind of save function for if you just want to stop playing and pick up again later/the next day? Like what happens if you are doing really well with the one character and surviving for like 4 hours but something comes up and you have to stop playing (need sleep, need food, time to go to work or something else) are you just meant to let your character die and take that time as it is and start again with a new character next time you play? Surely there must be some save function so you can save those 4 hours and then continue next time you play? |
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#158 |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Location: Manchester, UK
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Ubisoft Are well known for "jazzing up" videos they show of "gameplay". I just don't have faith in them that those vids are actual gameplay vids, representative of the actual in game visuals.
As pointed out, quite brilliantly I must say, with the reference to Red Steel. They showed "gameplay videos" of that which wasn't like the actual gameplay itself at all. If this game doesn't have online co-op it will be a travesty!
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#159 |
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Head of Nudes
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@ Mokong
I presume there is. I think it's just PR-speak for saying you can't retrieve a character once they die. OR maybe Ubisoft has never even professed that there is no traditional save function, and it's been mis-communicated across the internet (and I've been a victim to that...) One or the other, I guess. |
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#160 | ||
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N-Europe Forum Aficionado
Join Date: Jan 2012
Location: In a shack on a hill. Somtimes it rains, sometimes it shines.
Gender: Male
Nintendo Network ID: MadeInBeats
Wii Console Code: 2022-9916-5218-7892
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Quote:
Quote:
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![]() Last edited by madeinbeats; 14-07-2012 at 07:28 PM. Reason: Automerged Doublepost |
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#161 | |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Location: Manchester, UK
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Hell, in their ZombiU video the hands holding the controller weren't real and they touted that as a gameplay trailer!
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#162 |
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N-Europe Forum Aficionado
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Can you find me the video of the Red Steel bullshots? Had a look on YT and didn't find any. E3 2006? Any gameplay show on stage is the actual game footage of the finished game... them bullshots are on another level, like, almost look like Epics new UE4 game level.
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#163 | |
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N-Europe Forum Aficionado
Join Date: Sep 2005
Location: Manchester, UK
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Quote:
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#164 | |
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N-Europe Forum Aficionado
Join Date: Jan 2012
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Anyway, I can't find them, let us know if you do though mate.
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#165 |
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N-Europe Forum Aficionado
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#166 |
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N-Europe Forum Aficionado
Join Date: Jan 2012
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Nintendo Network ID: MadeInBeats
Wii Console Code: 2022-9916-5218-7892
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No, nothing like them bullshots mate. That's how I remember the game looked to me.
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#167 |
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N-Europe Forum Aficionado
Join Date: Jun 2008
Location: Ireland
Gender: 3B6AI
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Are you smoking? Maybe the graphics are the same but the animations and the gameplay is way off.
Regardless though. We have seen straight gameplay of ZombiU from E3. We know exactly how it will play and the screens show the exact same thing
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#168 | |
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N-Europe Forum Aficionado
Join Date: Jan 2012
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Quote:
This is a new post e3 build of the game. Come on... catch up...
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#169 |
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N-Europe Forum Aficionado
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That's the video I was thinking of, the game was nothing like that. It looked similar but played nothing like that. Especially te sword-fighting... which was unbelievably dog turd in the game.
Ubi are doing the same with ZombiU, they've "touched up" videos just like they did with Red Steel.
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#170 |
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N-Europe Forum Aficionado
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Whoa man, you're raggin' pretty hard on Red Steel lol. It was a bit of a mixed bag graphically, but I think these graphics look easily as good if not better. The guy has played the whole game and recorded it so check his channel out if you want to see any more.
These 'touch ups' you reckon are happening with ZU would have got found out pretty easily and we would have heard something by now because the build's been played at comic con. Sure there they'll be a few reports about it one way or the other next week, so I'd just hold back until then mate.
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#171 | |
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N-Europe Forum Aficionado
Join Date: Sep 2005
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Quote:
Actually can kind of see it I guess. If you imagine me without glasses http://www.facebook.com/photo.php?fb...1870162&type=3
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Last edited by dazzybee; 14-07-2012 at 11:51 PM. Reason: Automerged Doublepost |
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#172 | |
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N-Europe Forum Aficionado
Join Date: Sep 2005
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Quote:
Not truly representative of actual gameplay.
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#173 | |
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N-Europe Forum Aficionado
Join Date: Jan 2012
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Quote:
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#174 |
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N-Europe Forum Aficionado
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There are plenty of possible reasons for the CGI hands, so I'm making no judgments based on that. The visuals - as far as I can tell - look great, certainly comparable to most (mid-budget) titles on the PS3 and 360. I also don't think Ubisoft are alone in touching up screens and video; personally I'm even suspicious of the "actual gameplay footage" tag put onto videos nowadays.
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#175 |
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N-Europe Forum Aficionado
Join Date: Dec 2008
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The scariest 'game' I've ever played was Slender.
Seriously, if you haven't played it, look it up. I've never actually completed it, and every playthough ends with me pressing the ESC-button in order for the game to dissapear. It's one of the creepiest experiences around.
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