Feature: Mario: The Best & The Worst


Posted by Tom "Tphi" Phillips - Nov 20th 2007 15:13


As Nintendo fans across the planet explore Super Mario Galaxy, N- Europe’s Adam “Flameboy” Ducker takes time out from star collecting to have a retrospective look over the best and the worst Mario titles to have graced our screens over the last 26 years.

Written by Adam "Flameboy" Ducker

3D Platformers

  • Best - Mario 64 (N64)
  • What can be said about SM64 that hasn’t been said before? Mario’s first 3D outing is given the honour of defining the 3D platformers. Every one of them owes a debt in one way or another to Mario whether it’s the perfect analogue stick controls, the faultless camera controls or the idea of platforming collection based missions outside of the usual A to B premise. (Donkey Kong 64 however famously took collection far too far). The title was jam packed full of little nuances, stand out levels and inspiring moments of brilliance which many games since have failed to come close to matching. There have been games since that have come close to its brilliance and those that have even built upon and surpassed various elements of the game but it will always be remembered as the definitive 3D platformer. (This was, of course, written before Galaxy was released... -Ed.)
  • Worst - Mario Clash (VB)
  • Mario Clash was a Virtual Boy game that was headache inducing (usual for the console) though also because of the migraine-inducing gameplay. It was basically a 3D update of the original Mario Bros game and involved clearing a stage of it’s enemies. This entails a boring and dreary mechanic of getting koopa shells and throwing them either into or away from the screens and trying to hit other enemies and knock them into the pit. Where it all comes tumbling down is that Mario cannot aim for love nor money, resulting in what looks like a prefect throw go hurtling past an enemy. The game had 40 levels although oddly no save system meaning you could pick to start on whatever level you choose to. The graphics, despite their red nature, aren’t actually that bad - with Mario’s model being relatively well detailed and some of the levels platforms showing good attention to detail. However none of this helps to make up for a 2D game that never should have strayed into the 3D world of the Virtual Boy.

2D Platformers

  • Best - Super Mario Brothers 3 (NES)
  • There are so many games that perhaps could lay claim to this title; the original Super Mario Bros. for the way it defined the 2D platformer, or perhaps Super Mario World for being the ultimate refinement of 2D Mario, or how about Super Mario World 2: Yoshi’s Island, with it’s gorgeous canyon drawn backgrounds? Despite all these titles’ claims to the title. There can be only one best 2D platformer; Super Mario Brothers 3. After the slight sidestep that was the Doku Doku Panic remake Super Mario Brothers 2, the world was introduced to this beauty. Nintendo decided to go back to purity of the original and build upon those mechanics. Adding an overworld map added depth, as players planned their route hoping not to bump into Hammer Bros or even worse Koopa’s airship. In the levels themselves the innovations continued, with the new power ups in the form of suits. The frog and tanooki were awesome - but the most incredible and gaming changing was the racoon suit. It opened a whole new level of movement around the levels and coupled with the new scrolling system (which allowed the player to go backwards, up, and diagonally beyond the usual flat plain) gave an entirely new sense of freedom, which was needed to discover some of the well hidden secrets the game had to offer. SMB3 was perhaps the biggest cultural phenomenon in gaming at the time, resulting in more merchandise being released than you could shake a Goomba at; lunch boxes, clothing and of course the Super Mario Bros 3 cartoon. Although it had dreadful voice acting, it helped to retell the Mario story via other media and was perhaps the only TV show that kept kids away from their NES.
  • Worst - Hotel Mario (CDi)
  • Actually more like a Puzzle game, but it’s original conception as a sequel to the sublime Super Mario World and its own position as perhaps the worst Mario game of all time means it simply has to be included in this list. Nintendo famously allowed two of its key franchises - Mario and Zelda - to appear on Phillips’ CDi machine. This ended up leading to some of the most derided games in both franchises' history. One of the first titles planned was Super Mario’s Wacky Worlds, intended as a game set in the real world which would use and improve upon the superb mechanics of Super Mario World. However this proved to not be possible with the CDi hardware so the games assets and resources were transferred over to Hotel Mario... and what a mistake that proved to be. The title did actually have a similar structure to Super Mario Bros. 3 and Super Mario World, though instead of visiting the Koopa Kids’ castles, the mission was to bring down their hotel empire. The story was presented by poorly animated cartoons with awful voice acting. Once these were over, the game was simple puzzle solving, with a littering of Mario universe characters coming out of their hotel rooms to cause trouble and prevent Mario from reaching the elevator to the rooftop boss battles. These battles were not even close to the worst boss battles from previous Mario games. These were uniquely bad. Never before has "steaming turd" so aptly described a video game.

Sports

  • Best - Mario Tennis (N64)
  • Now this was a tough call. Camelot bring a lot of class and pedigree to their Mario Golf series, meaning their two entries in that series were both in contention. However the slow paced nature of these meant that multiplayer could sometimes become tiresome with four players. Whereas the fast paced tennis gameplay made four player sessions an incredible, long lasting and highly enjoyable experience. The sheer pace and exhilaration of a match clenching rally is something only a select few tennis game have ever managed. Nintendo attempted to build on this game with the GameCube sequel Mario Power Tennis, however the overpowering nature of the power ups meant the game never hit the same level of portraying one of the worlds greatest sports.
  • Worst - Mario’s Tennis (VB)
  • The second Virtual Boy title to feature as a “Worst” nominee and (the second of only two Mario games that hit the system). For everything that Mario Tennis did right, Mario’s Tennis did wrong. It had too few gameplay modes and what you did play wasn’t up to much; Awful animation, awful AI... just plain, well, awful. There was a two player mode via linking up two Virtual Boys, but the link cable never saw a release making the option some what redundant. As usual with Virtual Boy games it was also headache inducing. The game was also too slow and had none of the excitement needed in a tennis match making this game one of the worst sports simulations ever.

Karting

  • Best - Mario Kart DS
  • Karting could technically fall into the sports section, but such has been the influence of the series that we consider it more than deserving of its own category. Mario Kart DS is arguably the best in the series. It dumped all of the GameCube versions' unnecessary features and added some of its own. Mario Kart DS added a wealth of new tracks as well as including some classics. One feature taken from Double Dash!! however was the option to use different karts, each with its own unique shape and stats, with drivers free to pick any vehicle they have unlocked. The greatest addition to this title however has to be addictive wifi multiplayer, which surely has to be one of the most played games on the DS’ online service. Great graphics and tight, responsive controls help to polish off a fantastic title and a must-have for every DS owner.
  • Worst - Mario Kart: Double Dash (GC)
  • While by no means terrible, the two passengers idea didn’t really work out. Chuck in a load of unbalanced character specific items and the game felt a lot more random and a lot less skill based. Undeniably the best looking Mario Kart, with great character animations in the karts and varied and colourful, well designed levels means this game has some redeeming features.

Handheld Games

  • Best - Super Mario Land (GB)
  • Before this title was released much was made of whether the murky green screen of the Game Boy could really do Mario justice. Gunpei Yokei's title proved all its doubters wrong arguably providing one of the best Mario platformers out there. Cracking level design with some original new enemies and situations helped this game along as did the iconic opening music (which was unfortunately remixed into a song that hit the UK music charts). The title also added shooting levels which have not really caught on with the rest of the series (though Super Paper Mario had one level that included space based shooting) despite actually being highly playable and a welcome addition to break up the main platforming levels. Hopefully the rumours of a Virtual Console service for the DS will ring true and see a reintroduction of this title to a new generation.
  • Worst - Wario Master of Disguise (DS)
  • Not technically a Mario handheld title, but we were struggling with this last one, which is unfortunately remembered more for what it got wrong than what it got right. Wario’s first DS outing abandoned the gameplay mechanics that had served him so well in the previous Wario Land titles. Instead drawing on the premise of Wario taking various disguises but this fulls down owing to the awful symbol recognition used to switch between the various guises. Unfortunately a little too often it will for recognize your drawing wrongly, resulting in annoyances such as facing a boss dressed in the ineffective artist costume. Couple this with some generic and just plain boring platforming and you are left with a title that leaves a lot to be desired.

Miscellaneous

  • Best - Mario Paint (VB)
  • Mario Paint is at its heart just a simple version of Paint. However add in a delightful mixture of Mario inspired features and a bundled in mouse helped round off a nice package. It had all the basic paint feature but also the ability to create various stamps (Nintendo Power in America helped users to do this) as well as the option to create animations, however a lack of being to distribute these movies (other than record them to VHS) meant a lot of fantastic creations have likely never been see. Following on from the animations option Mario Paint also contains perhaps one of the best and easy to use music editors ever; go on Youtube and watch “Mario Paint Halo” if you’re in any doubt as to what can be achieved on it. The mouse helped make it a joy to control and edit everything and also meant the inclusion of the mini game Gnat Attack to show off the precision that mouse control could offer.
  • Worst - Mario Teaches Typing (DOS/Windows)
  • As an alternative to this title perhaps consider buying a stopwatch and opening Word, timing yourself and using word count to help calculate your WPM (Words per Minute). Imagine a kid’s excitement on Christmas Day and unwrapping a Mario game only to say “What... I have to type words on a keyboard to make him break blocks and kill Goombas? There’s no joypad?” The characters jumped and squashed enemies just like you expect, but all the fun was taken out of the game by the fact that you had to type out words like APPLE and ELEPHANT to get Mario, Peach or Toad to go through the levels. Nintendo didn’t actually create this, instead licensing out the Mario rights, which just makes the game reek like the cynical cash-in it is.

There are of course plenty of other honourable mentions that didn’t fit into these categories; Luigi’s Mansion for its unique and fun Ghostbusters style (and also for the fact it righted the wrongs of Luigi’s first solo effort, the awful education history title Mario’s Missing). It's a crime, but we didn't manage to squeeze in any of the RPGs, though Super Mario RPG on the SNES was a major contender for the Misc category (though it’s lack of release across the world ruled it out). The Paper Mario titles definitely deserve a mention for its fantastic fan humour that litters each of the games. Finally, Wrecking Crew for NES needs to get a bit of screen space for it’s destructive mayhem - plus the semi-introduction of Wario in the form of Construction Foreman Spike and for its great level designer which was relatively unheard of at the time.

- Adam "Flameboy" Ducker

Agree? Disagree? Let us know below...



[More Features]

Bookmark and Share

Comments

Pookiablo Says:
November 20th, 2007 at 09:39 || Total Comments: 157
What does everyone have against Mario is Missing?

I thought it was a pretty cool game....
Auntnadia Says:
November 20th, 2007 at 09:47 || Total Comments: 740
those cdi games get such a caning from reviewers. the few people i know that have actually had a chance to play those zelda titles have said they're very good games.

i never actually heard of hotel mario though. is it really worse than the original mario bros (not super mario bros)??
Mr_bogus Says:
November 20th, 2007 at 10:26 || Total Comments: 224
Interesting how Mario Hotel and Mario Teaches Typing seem to have the same mario copied & pasted onto the box art...
Kagato Says:
November 20th, 2007 at 10:33 || Total Comments: 655
Oh no Auntadia, the zelda games on the cdi are worse than horrible, i own them! Got them cheap out of a cashconverters once, you never ever want to play them, trust me! As for hotel mario, its worse than the reviewer said, avoid at all costs, though Mario is missing on the SNES was okayish...
D_prOdigy Says:
November 20th, 2007 at 10:46 || Total Comments: 1596
Ah... fond memories of Super Mario Land - had it long before I remember
Hamish Says:
November 20th, 2007 at 10:59 || Total Comments: 248
I disagree that Mario Kart DS is the best Karting game. I honestly think Mario Kart GP 2 is better. A truly solid and simple racer, not ruined by blue shells. :D
D_prOdigy Says:
November 20th, 2007 at 11:30 || Total Comments: 1596
^^^ Ah yes, tickles my memories of racing a mate on GP 2: both item buttons were busted, so it completely down to skill. Nothing more satisfying than literally pipping his arrogant little face right at the last second.
Darkflame Says:
November 20th, 2007 at 12:33 || Total Comments: 960
Best Mario game is "SuperStarSaga" for the GBA.

SuperPaperMario is a great game, but SuperStarSaga is the real perfect example of how to mix RPG and platformers together.

Humour, length, unique play mechcanic and some clever puzzles.

Shame the DS follow up dissapointed.
Nathan Says: 
November 20th, 2007 at 13:40 || Total Comments: 1116
I occasionally have a go on Mario Kart GP 2 in my local arcade, though I prefer Mario Kart DS. The steering wheel's way too sensitive in the arcade, and with the DS version you also have the ability to thwack whoever sat next to you just threw a blue shell at you on the finish line.

Great article Adam!
Solitanze Says:
November 20th, 2007 at 13:44 || Total Comments: 1655
Regarding the worst Mario handheld game, and not being able to think of one other than a Wario game, upon comparison of all Mario handheld games based on their average ratio we get the following games for each platform (listing the worst on each platform for both Mario & Wario games):

Mario's Picross, 2 reviews @ 70.6% average ratio <-- GameBoy;

Mario Golf, 9 reviews @ 89.6% average ratio <-- GameBoy Color;

Mario Party Advance, 32 reviews @ 57.2% average ratio <-- GameBoy Advance; and

Mario Hoops 3 on 3, 43 reviews @ 70.4% average ratio <-- Nintendo DS.

Now Warios worst games:

Wario Blast: Featuring Bomberman! = 57.5% average ratio with 2 reviews <-- GameBoy;

Wario Land II = 86.9% average ratio with 9 reviews <-- GameBoy Color;

Wario Land 4 = 85.3% average ratio with 32 reviews <-- GameBoy Advance; and

Wario: Master of Disguise = 63.5% average ratio with 37 reviews <-- DS.

Out of the 8 titles above (Worst 4 Mario and Worst 4 Wario titles based on average ratio), we can see from the Nintendo handheld iteration offerings which Mario game really is the worst:

Mario Party Advance on GBA = 57.2% average ratio with 32 reviews;

v

Wario: Master of Disguise on DS = 63.5% average ratio with 37 reviews;

= 57.2 v 63.5 --> 57.2% < 63.5%.

CONCLUSION: Mario Party Advance is the worst Mario game on a Nintendo handheld platform...
D_prOdigy Says:
November 20th, 2007 at 14:23 || Total Comments: 1596
YOU POOR SHELTERED CHILD WHO IS CLEARLY VOID OF AN OPINION!
Mitchell Says:
November 20th, 2007 at 16:00 || Total Comments: 33
While I know you didnt say Mario Kart Double Dash was a bad game I still don't think its the worst mario ksrt, in fact it was my favourite, was too young to ever really enjoy the snes version so when I did play it I found it tedious, I like mario kart 64, Loved the one on the ds, GBA was the same as snes, but nothing compared to the multiplayer fun I had in double dash
Leo Says:
November 20th, 2007 at 16:41 || Total Comments: 92
For me, the best 2D Mario has so far been Super Mario World, with New Mario DS and SMB2 USA following it. SMB2 is just magical, no matter if it's a rehash of Doki Doki Panic or not. Best handheld Mario would hands down go to New Mario DS. Now if there just was a New Donkey Kong Country or something...I'm so hoping they let DK in on the 2D platformer business again.

Best "Other" Mario game would be Mario Party 5. I mean, it's a console game that my wife actually asks to play with me!
Auntnadia Says:
November 20th, 2007 at 18:57 || Total Comments: 740
"Interesting how Mario Hotel and Mario Teaches Typing seem to have the same mario copied & pasted onto the box art..."

i'm pretty sure the mario 2 boxart had the same aswell, only mario had a radish drawn onto his hand....
Benedetto Says:
November 20th, 2007 at 20:59 || Total Comments: 325
Super Mario Land was bad. it didn't seem like a mario game.
did you mean mario paint on snes? i didn't konw there was one on VB and the videos on youtube seem to be not from VB either.
they should iunclude every mario game ever made in the next mario wii game.
Archangel_james Says:
November 20th, 2007 at 21:15 || Total Comments: 25
CORRECTION: Double Dash was not the best-looking Mario Kart game. The Japanese arcade version by Namco is worlds better.
Solitanze Says:
November 20th, 2007 at 21:49 || Total Comments: 1655
The list refers to games made on Nintendo home consoles, handhelds and console/handheld hybrids ala Virtual Boy. Therefore Arcade iterations are excluded from consideration and/or analysis...
Eenuh Says:
November 21st, 2007 at 00:11 || Total Comments: 23
I don't agree at all about the Mario Kart game. Double Dash was probably one of my favourite games in the series, especially if you get to play it with more people. The double people per cart adds in some extra fun. The one I probably like the least is the GBA Mario Kart. I don't think I ever finished it either cause it just wasn't fun.


And wasn't Mario Paint on the SNES? Classic game. =3
Pookiablo Says:
November 21st, 2007 at 05:42 || Total Comments: 157
I agree with Leo, Super Mario World was the sh!t!

In reference to the Mario Kart discussion, Mario Kart 64 is absolutely legendary in my opinion (especially the battle mode) but I feel that the DS iteration pips it to the post, in terms of fun, graphics, sound and level design (Waluigi Pinball is a truly mind-blowing experience considering it's on a handheld). With an online mode and the ability to play it anywhere (and yes I know that last point doesn't make it a better game) truly is magical. I don't think Double Dash is a bad game but it just wasn't as great as I was hoping it would be. Let's hope the Wii version turns out to be the "Mario Galaxy" of the Mario Kart Series.

On another level, I always thought (and still do think) that Mario Party 1 and 2 were also awesome games. I don't think the ridiculous numbers of sequels have ever recaptured the essence that these games evoked.
Auntnadia Says:
November 21st, 2007 at 05:46 || Total Comments: 740
solitanze:"The list refers to games made on Nintendo home consoles, handhelds and console/handheld hybrids ala Virtual Boy"

then why is there a phillips cdi game in there?

and i just have to say that "a la" makes no sense where you've used it. firstly, it's french. secondly, it means "on/of/from (etc) the"

also, the word iteration means literally to repeat and makes no sense here either. whats the point in trying to sound fancy if you don't know what you're saying?

apologies for the rant, but as mr t would say, i pity the foo.
Solitanze Says:
November 21st, 2007 at 07:14 || Total Comments: 1655
QUOTE: then why is there a phillips cdi game in there?

http://en.wikipedia.org/wiki/CD-i
Auntnadia Says:
November 21st, 2007 at 07:37 || Total Comments: 740
EXACTLY!!! it's not a nintendo home console. nintendo didn't even develop for it.

abandon hope all who enter a forum with solitanze in it.

unless......you think the word hybrid means something else too? it means a mixture of two very different things, which has nothing to do with the cdi. in fact what is the virtual boy a hybrid of? a helmet and a boy?

anyone have any suggestion to what solitanze mught be a hybrid of?
Pookiablo Says:
November 21st, 2007 at 08:04 || Total Comments: 157
Sol you're a total idiot.

Yeah, I remember when they released Mario teaches typing for the N64. It was kinda tricky without a keyboard or Windows/DOS to run it though!

Maybe you should think about what you're going to say before you say (or in this context, type) it. If you're actually like this in real life I'm surprised a lot of people haven't physically beaten you yet for making some stupid comment.

And furthermore, quit making stuff up, it just makes you look even more ridiculous than you already do.

Use your brain damnit.
Seamus_aran Says:
November 21st, 2007 at 08:07 || Total Comments: 249
Mario Kart GP2 is FAR worse than Double Dash - which was better than MK: Super Circuit.

Just give us a review N-europe, we don't want features about things we already know.

Wanna do features? Bring back that retro feature you had a few years ago.
Seamus_aran Says:
November 21st, 2007 at 08:13 || Total Comments: 249
Perhaps my comments at GP2 were a little premature... its probably better than Super Circuit. I just don't like the PacMan additions to be honest.

Doesn't feel like Mario Kart.
Nintendo-master2 Says:
November 21st, 2007 at 12:27 || Total Comments: 1530
AHHHHHH!!! how could you say MK:DD is THE worst kart game ever! I know its your opinion but UGH! i LOVED 'DD' the levels were fantabulous! (eg. daisy's cruiser and Wario stadium etc.) and so much characters! and i loved the way their is 2 people. Especially when their is a not as experienced player and he can just use items! *rant over* (always wanted to say that!)
Flameboy Says:
November 22nd, 2007 at 11:18 || Total Comments: 118
Thanks for all your feedback guys. I understand why quite a few people would think that MK:DD was a harsh decision. I have played the first GP arcade game and actually enjoyed it. Even though MK:DD was probably the MK I was best at I still think it was the worst.

Auntnadia I just want to say trust me the CDi was rubbish I had a friend who owned one trying to convince me it was the next big thing and that Philips were the new Atari (oh the irony)! Hotel Mario was so naff it is unbelievable!

As for the requests for the reviews, it's on the way guys don't worry.
Cube Says: 
November 22nd, 2007 at 14:30 || Total Comments: 110
But....Double Dash was the best Mario Kart.
Dringo Says:
November 24th, 2007 at 21:19 || Total Comments: 68
Mario Kart: Double Dash not only looked good, and had some awesome level design... but the two character per kart idea added "depth" to the entire concept.

Switching between characters depending on your standings, one for defence (say Diddy with his banana) and one for attack (say Koopa with the shell)... and you're onto a winner... then there were different karts that actually had different specifications...

Depth... something previously lacking from Mario Kart and something the fans decided they didn't want.

More fool them.

Double Dash = the best.

And I actually own Hotel Mario for the CDi... and although it's not a patch on any other Mario game it isn't bad... I enjoyed it, it involved a lot of thinking and played like a cross between the original Mario Brothers and Donkey Kong. I'd never call it good mind...

And Super Mario World is my favourite 2D mazza game, however I haven't played Mario Brothers 3 much to make a fair comment.
Solitanze Says:
November 25th, 2007 at 01:52 || Total Comments: 1655
SMB3 > SMW but they're both classic Mario games...
Randavance Says:
November 25th, 2007 at 17:28 || Total Comments: 57
I think you guys forgot Mario's Time Machine. I still have that game. It was Mario traveling through time "learning" about historical figures in order to fix the damage Bowser has done traveling through time.

Login to leave a message

Username:Password:

N-Europe Search: