Triple Play 2000

All N64 Games #199: Triple Play 2000

Yet another company trying their hand at a baseball game, although this series had already been on the PlayStation (some reviewers pointed out that this is based on Triple Play 99 on PlayStation, rather than 2000). This baseball game does stand out from the others on the N64 – for both good and bad reasons.

The game offers an immense amount of options, such as different camera views for different parts of the game, assist features for various parts, and it really lets you customise a how the game plays. One thing you can’t play, however, is batting. This is incredibly simple (no aiming required, just timing) yet feels imprecise. It’s not fun at all.

One thing the game does really well is fielding. There are indicators to help move your players, and the ones you don’t control move into good positions. There’s also indicators for where the ball is going to land for you to get your player in position. This is the first baseball game where I’ve felt like I was actually in control of fielding.

But, ultimately, the rest of the game lets it down. The graphics look dreary and most of the gameplay is really dull.

Poor

Fun

The cosmetics round off the whole uninspiring package – the commentary and crowd noises are awful, there’s an intensely irritating Carry On-style comedy noise with each foul shot played, and the animation is jerky, blurry and just plain wrong in some places.

Mark Green, N64 Magazine #29. Review Score: 50%

Remake or Remaster?

There are better baseball games to focus on.

Official Ways to get the game

There’s no official way to play Triple Play 2000


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