Viewpoint 2064

All N64 Games #312: Viewpoint 2064

For starters, I do like how they used “2064” to mark this as an N64 name, it feels much more natural like that. I didn’t even notice what the game was doing with the name to start with.

Viewpoint 2064 is a sequel to the Neo Geo arcade game Viewpoint, a side scrolling shoot-’em-up, which notably had an isometric view instead of scrolling vertically or sideways. With a behind-the-ship 3D perspective, Viewpoint 2064 may look a bit like Lylat Wars (Star Fox 64), and even has a similar level progression where you end up on different routes, but it plays much more like a more traditional shmup.

For starters, you move in a 2D manner, moving left and right as the screen automatically scrolls forward at a set pace. You can move into the screen a little bit as well, but you can’t move up and down. The on-screen cursor is also initially confusing, as it does move up and down, but your guns don’t fire upwards. The cursor is more for the lock-on, which can target enemies that are “in the air” from your perspective.

Appropriately, Viewpoint also likes to play around with its viewpoint. Throughout the stages, there will be times where the camera changes to a different angle, usually for a section where you have to dodge obstacles. These sections can provide a bit of spectacle, as well as a nice change of pace. The game looks nice up close, but the draw distance is quite poor, with the game looking its best when you can see a background.

The game ended up getting cancelled due to “development difficulties”, however, this prototype seems very well made. It’s unfinished but very playable, with the main issue being that some levels have no enemies. Through the various routes, there are 15 stages in total. This seems like an interesting take on the shmup genre.

funn64.png

Fun

Should it be finished?

Give it better graphics and finish off the levels, and I think it would be an enjoyable game if released now.


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