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Feb

1

2005

Fire Flower #4: Responsibility

Tuesday, 01 Feb 2005

Amongst the whole furore over videogame violence Iun ponders a simple question: where are the parents?

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Posted by guest 19 years ago

Jan

20

2005

Magic Mushrooms #3: Look On The Bright Side

Thursday, 20 Jan 2005

Online columns don't all have to be hate-filled diatrabes. That'd just be boring. So for this edition, James takes a fonder look at gaming.

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Posted by guest 19 years ago

Jan

11

2005

Fire Flower #3: Video Gaming Is Money

Tuesday, 11 Jan 2005

What do you mean there's no Santa? Iun's here to shatter your naive assumptions about the gaming industry, because he's a bitch.

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Posted by guest 19 years ago

Jan

7

2005

Feature: Staff Roundtable #107

Friday, 07 Jan 2005

Once Nintendo wouldn't dare make <em>Zelda</em> spinoffs - so is the apparently less respectful view they have of the series deterimental to its prestige?

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Posted by guest 19 years ago

Jan

4

2005

Pause #9: Shades Of Green

Tuesday, 04 Jan 2005

Matt loves his Xbox. He really does. But you know...even a Xbox whore like him can still find a place in his heart for the Gamecube.

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Posted by guest 19 years ago

Dec

31

2004

Magic Mushrooms #2: Priorities

Friday, 31 Dec 2004

In the second edition of James' column, he wonders if games developers have got their priorities screwed up these days.

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Posted by guest 19 years ago

Dec

28

2004

Fire Flower #2: Teamwork

Tuesday, 28 Dec 2004

Halo 2 may have got everything talking about online gaming again, but Iun still remains rather unconvinced by it all.

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Posted by guest 19 years ago

Dec

24

2004

Feature: Staff Roundtable #106

Friday, 24 Dec 2004

He's making his list, he's checking it twice...what does the CE staff want from Big Red?

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Posted by guest 19 years ago

Dec

22

2004

Pause #8: Notes From A Foreign Island

Wednesday, 22 Dec 2004

Matt returns with Pause, and finds himself less impressed with Nintendo's DS handheld than others.

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Posted by guest 19 years ago

Dec

17

2004

Magic Mushrooms #1: Shades Of Grey

Friday, 17 Dec 2004

Magic Mushrooms begins; in the first edition James wonders what's happened to all the colour in games.

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Posted by guest 19 years ago

Dec

14

2004

Fire Flower #1: The Importance Of Being Exclusive

Tuesday, 14 Dec 2004

Iun begins his new column, Fire Flower, with a discussion of the importance of exclusivity in the modern 'console wars'.

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Posted by guest 19 years ago

Dec

4

2004

Feature: Staff Roundtable #105

Saturday, 04 Dec 2004

Has Warrior Within and it's self-conscious 'darkness' sold out the PoP franchise? Our staff discuss.

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Posted by guest 19 years ago

Dec

2

2004

Feature: They Think It's All Over

Thursday, 02 Dec 2004

With all this talk of DS, some have suggested the Gamecube has become rather redundant. James doesn't agree.

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Posted by guest 19 years ago

Nov

29

2004

Feature: C-E Weekly Digest

Monday, 29 Nov 2004

Mark's back and so is the Digest. It's back to the norm this Sunday, folks.

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Posted by guest 19 years ago

Nov

20

2004

Feature: War In The Palm Of Your Hands

Saturday, 20 Nov 2004

It's the night before the morning after folks. As Sunday approaches, our co-DS Editor James gives some final thoughts on the console.

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Posted by guest 20 years ago

Nov

14

2004

Feature: Public Roundtable #17

Sunday, 14 Nov 2004

The social imapct of violent videogames debate is a tired one - we all know the answer. But what about the games themselves, is there a need for all this violence?

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Posted by guest 20 years ago

Nov

11

2004

Feature: Touch And Go!

Thursday, 11 Nov 2004

The much-delayed second edition of Touch And Go focuses on the delightful wireless communication, a largely misunderstood area.

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Posted by guest 20 years ago

Nov

10

2004

Feature: GameOff #11

Wednesday, 10 Nov 2004

Last week's fury over Capcom ending Resident Evil's exclusivity revealed a section of Nintendo fans that are selfish, stupid and entirely missing the point, says Conor.

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Posted by guest 20 years ago

Nov

2

2004

Feature: Staff Roundtable #104

Tuesday, 02 Nov 2004

A game may be the sum of its parts - but which part means the most to our staff? And not all of us said 'gameplay', you know...

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Posted by guest 20 years ago

Nov

1

2004

Feature: C-E Gamecube Digest

Monday, 01 Nov 2004

A little change here: we've splitted the Digest into Gamecube and DS versions. Here's the former. Enjoy!

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Posted by guest 20 years ago


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