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Feb

4

2004

Feature: Staff Roundtable #81

Wednesday, 04 Feb 2004

Metroid Prime and Zelda: Wind Waker. Advance Wars 2 and Wario Ware. How is EAD's performance comparing with that of Nintendo's second-parties?

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Posted by guest 20 years ago

Feb

4

2004

Feature: C-E Weekly Digest

Wednesday, 04 Feb 2004

Yeah, I know it's a bit late. But it's technology's fault, not mine, alright? Yes, technology...

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Posted by guest 20 years ago

Jan

31

2004

Feature: Advance Weekly #30

Saturday, 31 Jan 2004

Apologies for the delay...some personal stuff limited net usage...but we're back with your GBA update.

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Posted by guest 20 years ago

Jan

28

2004

Feature: GameOff #8

Wednesday, 28 Jan 2004

A PS2 editorial on a GC site? A pro-PS2 one, no less! What's the world coming to...

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Posted by guest 20 years ago

Jan

26

2004

Feature: C-E Weekly Digest

Monday, 26 Jan 2004

The Nintendo DS. The Nintendo DS. The Nintendo DS. There's some other news to, I think.

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Posted by guest 20 years ago

Jan

25

2004

Feature: Staff Roundtable #80

Sunday, 25 Jan 2004

The Nintendo DS. Quite a shocker, eh?

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Posted by guest 20 years ago

Jan

19

2004

Feature: C-E Weekly Digest

Monday, 19 Jan 2004

Another week rounded up.

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Posted by guest 20 years ago

Jan

18

2004

Feature: Staff Roundtable #79

Sunday, 18 Jan 2004

This week we got the welcome news that Gamecube has retained the silver prize position in the console race. Can it hold it?

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Posted by guest 20 years ago

Jan

16

2004

Feature: Advance Weekly #29

Friday, 16 Jan 2004

Dennis takes a look at recent events with Nintendo's Gameboy Advance. I mean 'Game Boy Advance System'. Oh, never mind.

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Posted by guest 20 years ago

Jan

15

2004

Feature: Pause #7

Thursday, 15 Jan 2004

People complain about licenses being overrused. 'EA! EA!' they scream. But are Nintendo just as guilty?

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Posted by guest 20 years ago

Jan

12

2004

Feature: Cubistically Correct #3

Monday, 12 Jan 2004

It's a common complaint from gamers; the supposed decline of originality in games these days. But could we actually be to blame?

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Posted by guest 20 years ago

Jan

11

2004

Feature: C-E Weekly Digest

Sunday, 11 Jan 2004

Another week rounded up.

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Posted by guest 20 years ago

Jan

11

2004

Feature: Staff Roundtable #78

Sunday, 11 Jan 2004

A common complaint about modern gaming is the lack of originality in the medium. It's a topic Mark indulged in yesterday in his latest Cubistically Correct article, taking the slant that, ultimately, we are to blame. We discuss his view.

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Posted by guest 20 years ago

Jan

9

2004

Feature: Advance Weekly #28

Friday, 09 Jan 2004

After a brief absence over Xmas and the New Year, Dennis is back with a bumper edition of Advance Weekly.

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Posted by guest 20 years ago

Jan

6

2004

Feature: Staff Roundtable #77

Tuesday, 06 Jan 2004

We love Gamecube here. Well, obviously. But that's not to say we don't pick the fruit of certain other trees. In metaphorical terms, of course.

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Posted by guest 20 years ago

Jan

4

2004

Feature: C-E Weekly Digest

Sunday, 04 Jan 2004

It's the first Digest of 2004! Break out the champagne!

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Posted by guest 20 years ago

Jan

1

2004

Pause: Xboxed

Thursday, 01 Jan 2004

Yes, yes, we all know online gaming isn't a viable business model...there's a lot of problems...complicated to set up...we've all heard the excuses. But after almost a month of Live gaming, Matt doesn't care.

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Posted by guest 20 years ago

Dec

29

2003

Feature: Staff Roundtable #76

Monday, 29 Dec 2003

It's a frequent criticism by bitter, senile old gamers. "Games are too easy...back in my day..." they moan. Do they have a point?

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Posted by guest 20 years ago

Dec

23

2003

Feature: C-E Weekly Digest

Tuesday, 23 Dec 2003

Some pre-Christmas news in this week's Digest; check up on things before you go and hibernate for the next few days.

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Posted by guest 20 years ago

Dec

21

2003

Feature: Staff Roundtable #75

Sunday, 21 Dec 2003

You may have gotten tired of people comparing Gamecube Zeldas and Marios with previous games, but we never do.

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Posted by guest 20 years ago


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