Retro: VC Weekly #18

Welcome to VC Weekly, N-Europe's guide to the wonderful world of Nintendo's download service. Written by Sam C Gittins.

Another duo of downloads this week although relatively calm in comparison to last weeks releases;

Available for download this week we have...

  • Megaman
  • China Warrior

Points: 500
Publisher: Capcom
Developer: Capcom
Released: 1987
System: NES

Megaman... a name which in recent years has been associated with mediocrity due to a substantial number of soulless spin off on the GBA and other systems. Although Megaman has been around as long as Mario and other gaming icons his success nowadays is relatively minor in comparison to where it all started, two decades ago on the NES which helps to prove that there is at least some truth in the saying that the original is always the best.

So it all started a little something like this... In the future city of Monsteropolis, where robot labour is commonplace the main person responsible for this technology Dr. Light along with his assistant Dr. Wily built six robots each with a specific purpose however deciding upon the oh so predictable path of world domination Dr. Wily takes control of the robots. Dr. Light decides to fight the good fight with the only hope he has; a near human robot named "Rock" aka Megaman and so the fate of the world now rests on the shoulders of this one robot as he must now fight his way into Dr. Wily's castle to end his evil reign.

If you didn't know how the series started you no doubt will now so without further ado, onto the main game! You control your bullet blasting blue bot as you take on each of the six elemental based robots which subsequently have their own themed levels; upon completing the level and beating that levels robot you then obtain their abilities which are added to your existing arsenal.

A tactical element is introduced for each acquired ability and as you advance through the stages which get increasingly intensive in difficulty as you find that getting the right combination of weapons is imperative to further your success. It plays like a standard platform game with such features and facets as scalable ladders, moving platforms and perilous pitfalls.

Megaman might not stand up to much visually or audibly but this is to be expected from a twenty year old title; but it's still got it where it counts with plenty of decent and varied gameplay. It can only be faulted on it's difficulty level which even by today's standards is a test of tolerance; for players with patience and perseverance though this is a thoroughly enjoyable title which easily comes recommended.

Verdict : Massively masterful Megaman.

Points: 600
Publisher: Hudsonsoft
Developer: Hudsonsoft
Released: 1987
System: Turbografx

Sigh... yes it's yet another terrible Turbografx title, this time in the form of China Warrior; a game about a Chinese martial artist (lets call him Bruce for arguments sake) who goes on a journey to take down any opposing enemies within the continent. All of this is spread across four levels which subsequently have three parts with a boss for each level.

Originally this game was something of a technical showcase for Hudson's console when it was released as the PC engine in Japan and it caused quite a stir because graphically this is brilliantly detailed for the era it was created in with well animated, large sprites and nicely textured backdrops.

Perhaps then it's a shame that it's nearly no existent in the gameplay department; you have a couple of basic moves of which to defend yourself and, erm that's it. You just use combinations of those two moves and jumps as you attempt to defeat each increasingly frustratingly cheap enemy with your equally shallow attacks.

Basically if you are looking for a decent fighting game, go for either Final Fight or the exceptionally exemplary Streets of Rage 2. Don't waste your Wii points on this unless you expect nothing more than a graphical tech demo because beyond that it's laughably lacking.

Verdict: A woefully weak and wretched wreck of a warrior game.


Thats it for another week, rest assured VC Weekly will return again soon with more retro randomness, so until then, enjoy the rest of the week and Game On!

Sam Gittins
[email protected]


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