E3 2003: CIMA: The Enemy details
Posted 16 May 2003 at 05:32 by guest
Natsume showed a demo of a new RPG called CIMA: The Enemy, developed by the team that made the Lufia series.
The main aim of the game will be to keep the party of NPC alive. It will be no easy task, as during the game there will be up to 3 teams of 4 NPC each, for a total of 12 people to protect. While the player can control directly his character, the NPC will only receive some basic orders (after all, they are Non Player Characters), such as to move to a certain point or to attack enemies. This can also come useful for solving puzzles, as party members can be used independently, such as for standing on different switches.
Each member has his own stats and characteristics, that can be used tactically: for example strong NPC can be placed nearer the enemies to protect weaker party members.
The game will last not less than 30 hours, and will feature the usual amount of dungeon crawling and conversation that can be expected from a good RPG.