Blocks

E3 2007: Spielberg Reveals His Blocks

Steven Spielberg's Wii project - Blocks - has been revealed. Check for details, and a video, inside...

Steven Spielberg started on this game after last year's E3, where he got to play Wii Sports with Shigeru Miyamoto.

His Wii game, Blocks sets to "reinvent" the toys we all used to love playing with. The game is stated to be simple, pure, addictive fun and is aimed to appeal at all audiences.

The basis of the game is simply just a stack of blocks and a realistic physics model. The Wii Remote can move, push and throw blocks around the screen; as well as throw objects (such as a bowling ball) at the blocks. Of course, it isn't quite as simple as that - there are special blocks too. There are over 20 block types including blocks that disappear when hit and ones that cause chemical reactions and explode. These are also mixed up with four different themes, including Western, Haunted House and Medieval.

The main point of the game is to knock down stacks of blocks with as little throws as possible, which is simple but can get difficult. The game includes hundreds of pre-built levels which can be used in singleplayer, co-op and multiplayer modes.

One defining feature is the level editor - all pre-built levels were made using the level editor - which allows for just about anything. Levels can be used in single and mulitplayer modes, and you can create some that are "just for show". One entertaining possibility is the ability to make your own "chain reactions" - complete with explosions, levers that throw blocks and a final target - the video below shows off one such "chain reaction" level made in the editor. Thanks to GameTrailers for the video.


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