E3 2011: Hayashi Talks NG3, Wii U Controls

Team Ninja's head honcho discusses the significance of "violence" in Ninja Gaiden 3 and elaborates on the control schemes on offer in the Wii U version...

One of the biggest cheers during Nintendo's E3 press briefing was reserved for the unveiling of Ninja Gaiden 3: Razor's Edge - the tailor-made Wii U version of Team Ninja's next gory slice 'em up.

Yosuke Hayashi, the game's producer told Destructiod that Ninja Gaiden 3 would retain its traditional bloody nature, but that there would be a slightly different meaning behind the shower of guts and organs this time around.

"To us, there's a difference between gore and violence. Ninja Gaiden 2 was about gore. Ninja Gaiden 3 is about violence ... that feeling of cutting into bone, actually killing a person. When you cut off an arm, it just becomes an object. Ryu is fighting humans, not monsters, and we want you to feel that."

In a separate chat with Kotaku, Hayashi specifically touched upon the Wii U iteration Razor's Edge. As an optional control scheme, players will be able to utilise the Wii U controller's touch screen in order to control main character Ryu.

This method is designed to mirror the feel of the 2008 DS game Ninja Gaiden Dragon Sword (a game we loved), which had as swiping and tapping to navigate Ryu around the world, slash enemies to pieces and leap all over the place. Naturally, a more conventional button and analog stick method will also be available.

Ninja Gaiden 3: Razor's Edge is due to launch on Wii U some time in 2012.


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