Ministry of Broadcast brings cinematic platforming to the Switch in 2020
Posted 07 Jun 2019 at 08:40 by Sam C Gittins
If you're a fan of classic cinematic platformers from the 90's such as Another World or Flashback and you enjoy a good Dystopian theme then Ministry of Broadcast will surely be on your radar.
It won't be coming out until 2020 (fitting for a game of this theme) but the good news is that a physical version is planned.
Check below for the PR and a trailer...
LOS ANGELES, CA., June 6, 2019 — PM Studios and acttil are thrilled to announce that story-driven, personality-packed action game Ministry of Broadcast will release on Nintendo Switch early next year in physical format!
About Ministry of Broadcast
"Ministry of Broadcast" embodies the spirit of classic cinematic platformers, where players need finely tuned run-and-jump reflexes as well as a healthy aversion to falling from deadly heights. To earn your freedom and reunite with your family, you must guide our hero through a series of Arenas, which are under the ever-present gaze of the Regime's electric eye.
Each hazardous, decaying environment houses an array of obstacles that you must navigate—leg-shattering drops (hope you're not scared of heights), flaming trash barrels (with extra fire and extra stench), inconveniently located spike pits (naturally), dangling steel beams (watch for the rusty bits)—but that's nothing compared to the fates of the poor souls you'll meet along the way...
Key Features
Cinematic Platforming: Run, jump, climb, and smash your way through each Arena while events unfold around you. Much of the story is revealed through seamlessly integrated animation sequences, environment details, or NPCs dropping bits of dialogue and you sneak, dive, and dodge around them.
Environmental HUD: Instead of a screen cluttered with distracting indicators, minimaps, and HP bars overlaying the action, all the information the player will need is incorporated directly into the environment. Important hints and clues are subtly incorporated into the game's art, so players will need a keen eye if they want to get through each Arena unscathed.
Puzzle Solving: You'll need to use your wits, and sometimes a dash of ruthlessness, to advance through each deadly Arena. Much of the puzzle-solving requires you to interact directly with the environment; use your own momentum to move platforms, find and flip the right levers, and maybe sacrifice an NPC or two in order to get across an extra spiky pit.
Story and Personality: The game features a heavy dose of impish humor, grade-A sarcasm, and comic mischief, balanced against the dark, heavy themes of a thoroughly dystopian world.
Is this the Dystopian-themed platformer you've been waiting for? Will you be picking up the physical release in 2020?
Let us know your thoughts in the comments section or join in with the discussion on our forum.