News: Burnout 2 roars onto the GameCube
Posted 26 May 2002 at 14:43 by guest
Here is the latest press release from Criterion Games concerning Burnout 2: Point of Impact.
LOS ANGELES--(ENTERTAINMENT WIRE)-- Returning to the streets in what promises to be the most adrenaline-filled arcade driving game of the forthcoming holiday season, Acclaim Entertainment, Inc. (NASDAQ: AKLM - News) today announced that it will release Burnout(TM) 2: Point of Impact this fall across all next-generation gaming platforms.
Created by Criterion Games Limited, Burnout 2: Point of Impact is the eagerly anticipated sequel to the award-winning racing game that was praised by consumers and the media for its realistic and dangerous handling and most importantly, its outrageous crashes.
"Burnout 2: Point of Impact builds upon the global success of its predecessor and delivers an entirely new gameplay experience that will raise the standard in the genre," said Tom Bass, Senior Brand Manager. "The cars are faster, the tracks more expansive and the potential for danger has never been higher; this will be the racing game of the 2002 holiday season."
Several American films inspired Burnout 2: Point of Impact, including "The Fast And The Furious," "Bad Boys" and "Speed." In addition, Burnout 2: Point of Impact will offer a broad array of features such as:
- Six exciting new United States-inspired locations, including Los Angeles, The Rocky Mountains, New Mexico and a busy international airport;
- Thirty-two new stages to drive;
- Fourteen all-new vehicles to race;
- Seven secret vehicles to unlock including police cars, 1950's hotrods and stock cars;
- Realistic weather effects, such as snow, rain and fog;
- Point-to-point races;
- All-new points-based championship gameplay structure;
- Offensive Driving 101, where you can "Learn to Burn" from the Burnout Driving School;
- All-new Pursuit races, allowing players to race a police car and ram opponents off the road;
- Vehicles can get air and earn boosts by jumping;
- Incredible all-new car crash and vehicle deformation system - tear up the traffic;
- New Custom Series Mode - race modified vehicles complete with body kits and decals;
- Awesome in-game soundtrack to help keep players rocking and racing;
- Intelligent traffic system, featuring three distinct types of driver behaviors;
- Unique new next-generation graphical effects.
- Vibration enabled controller compatibility, letting players feel every turn and crunch of the car.
LOS ANGELES--(ENTERTAINMENT WIRE)-- Returning to the streets in what promises to be the most adrenaline-filled arcade driving game of the forthcoming holiday season, Acclaim Entertainment, Inc. (NASDAQ: AKLM - News) today announced that it will release Burnout(TM) 2: Point of Impact this fall across all next-generation gaming platforms.
Created by Criterion Games Limited, Burnout 2: Point of Impact is the eagerly anticipated sequel to the award-winning racing game that was praised by consumers and the media for its realistic and dangerous handling and most importantly, its outrageous crashes.
"Burnout 2: Point of Impact builds upon the global success of its predecessor and delivers an entirely new gameplay experience that will raise the standard in the genre," said Tom Bass, Senior Brand Manager. "The cars are faster, the tracks more expansive and the potential for danger has never been higher; this will be the racing game of the 2002 holiday season."
Several American films inspired Burnout 2: Point of Impact, including "The Fast And The Furious," "Bad Boys" and "Speed." In addition, Burnout 2: Point of Impact will offer a broad array of features such as:
- Six exciting new United States-inspired locations, including Los Angeles, The Rocky Mountains, New Mexico and a busy international airport;
- Thirty-two new stages to drive;
- Fourteen all-new vehicles to race;
- Seven secret vehicles to unlock including police cars, 1950's hotrods and stock cars;
- Realistic weather effects, such as snow, rain and fog;
- Point-to-point races;
- All-new points-based championship gameplay structure;
- Offensive Driving 101, where you can "Learn to Burn" from the Burnout Driving School;
- All-new Pursuit races, allowing players to race a police car and ram opponents off the road;
- Vehicles can get air and earn boosts by jumping;
- Incredible all-new car crash and vehicle deformation system - tear up the traffic;
- New Custom Series Mode - race modified vehicles complete with body kits and decals;
- Awesome in-game soundtrack to help keep players rocking and racing;
- Intelligent traffic system, featuring three distinct types of driver behaviors;
- Unique new next-generation graphical effects.
- Vibration enabled controller compatibility, letting players feel every turn and crunch of the car.
Sounds great. Burnout fans will lavish the prospect of more tracks, cars and an altogether more polished game. Expect this title to hit European stores around Christmas time. Until then, keep your eyes peeled to Cube Europe for updates.