News: Capcom Talk Mature Titles On Wii

Head of Capcom Production Studio 2 Keiji Inafune discusses the possibilities.

Head of Capcom Production Studio 2 Keiji Inafune recently discussed the possibility of creating mature titles for the Wii in a lecture today at GDC.

When asked if the engines for Xbox 360's Lost Planet: Extreme Condition and Dead Rising would be used for projects on other platforms, Inafune stated that the engines has been optimized for multiplatform usage, but that they wouldn't work on Wii. Instead, the developer is looking to utilize the Resident Evil 4 engine for some Wii projects.

Whilst the industry strives to reach "photo-realism" with high powered systems, Inafune stated that he would still like to create creative titles with iconic mascots like Mega Man, and that Wii would be a suitable platform for such titles. According to Inafune, Capcom is planning an announcement in the near future regarding a potential new franchise, though did not state if it will pertain to Wii.

The Wiire then asked if "mature" titles such as Dead Rising and Lost Planet would be suitable for the Wii, and if Capcom are looking to quench the thirst for Wii owners who crave games like this. Inafune said all the next-generation systems will all see their share of mature projects, and that Nintendo's new attitude as of late, different from the one exuded throughout much of GameCube's lifespan, allows a better opportunity to develop mature games on Wii - Resident Evil 4 being a notable example.

Inafune, who joined Capcom 20 years ago, is credited with creating the Mega Man, Dead Rising and Onimusha franchises. He also helped develop Resident Evil 2 and 4, and served as director for Lost Planet: Extreme Condition. He is currently developing an unnamed Wii game.

We'll bring you more on this as it comes.


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