News: Dead Space Extraction Titbits
Posted 17 Mar 2009 at 16:03 by Aaron Clegg
The horror title's producer sheds some more light on the guided first-person shooter...
As one of Wii's biggest third party titles this year, Dead Space Extraction is set to arrive on a wave of fantastic Nintendo-support from EA. While some may whine about the "guided first-person" nature of the game compared to the third-person original, there's no denying that Extraction looks like a very high-quality on-rails shooter.
Extraction's chief prodcuer Steve Papoutsis recently gave an interview with IGN to discuss the game. We've gleaned the meat of the discussion and digested it into bitesize, fleshy chunks just for you.
- Extraction is going to include all the aspects that made the original great. Expect stasis, telekinesis, strategic dismemberment, and zero-G.
- The team is all about innovation. The game will feel custom built for the Wii platform. New features include brand new weapons, characters, enemies, bosses, locations and plot threads.
- Large focus on co-op. Both players will feel involved with the inlcusion of co-op enhanced puzzles.
- The main character is Lexine - a female in her early twenties. Players will enjoy her as a character, but EA are keeping her mysterious at the moment.
- It looks like dismemberment is retaining a touch of strategy thanks to the Wii Remote pointer. Players can fire vertical or horizontal shots with some weapons.
- One new weapon is the Arc Welder. It fires a burst of energy that arcs between enemies; causing more damage the more enemies it hits. More new weapons are being kept a secret.
- Dead Space Extraction is certainly as bloody as the original game.
To read the interview in its entirety, follow the link below. Dead Space: Extraction is due out this Autumn.