News: Die Hard Vendetta Team

Always wanted to know what the developers of Die Hard Vendetta look like? Let me introduce them to you...

It is time to introduce you to the people who are building the highly anticipated 1st person shooter, Die Hard Vendetta.


Here's a breakdown of the team and roles.

Standing from left to right:

Mario Aguera - Producer
Jason Parkinson - 3D Modeller/Artist
Tony Rogers - Level Designer
Steve Goodwin - Lead Programmer
Danny Carr - Game Designer
Mark Robinson - 2D Artist
James Glanville - Level Designer
Alan Troth - Programmer
Derek Germain - Level Designer
William Du Toit - 3D Character Animator
Peter Hennig - Programmer
Daniel Dobson - Programmer
Razmie Ainuddin - AI Scripter
Derek Siddle - Lead Artist

Seated from left to right:

Frank Favre - Audio Engineer
Richard Cawte - 3D Modeller/Artist
Dominic Giles - AI Scripter/Programmer
Darren Ward - AI Programmer
Mark Bendon - AI Scripter

There are two people in that picture who weren't actually there for the photo..... Can you spot the imposters? They added in Mario, the producer and Mark, their 2D texture artist into the picture because they weren't there the day of shoot.

Ok, now you know who they are. I hope you enjoyed the introduction!


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