News: I, Gladiator
Posted 28 Jan 2003 at 15:37 by Joshua Phillips
Acclaim have announced a new multi-format Gladiator game.Variety of objectives, opponents and weaponry In-depth characterization and intelligent and exciting plotting A rich mix of combat, adventure, classic history, culture and mythology Mythological environments such as labyrinths and temples add extra depth to gameplay Combat, conquest, myth, pagan barbarity and 'mob politics' Compete in spectacular and complex battle events Vast stage sets and landscape arenas form bloody battlegrounds loaded with deadly traps, imposing fortifications and lethal stage machinery Huge variety of conventional and mythic weapons Equip your gladiator with personalized armor Scripted cameras create a truly cinematic experience for the player An authentic cinematic approach to lighting and production design, evocative of movie epics such as 'Sparticus', 'Ben Hur', and 'Gladiator' Uses high quality actor voices for added realism Overcome all obstacles and opponents to be the champion of the gods Intuitive 'in context' fighting style Your fighting skills improve and your moves increase as you progress through the game Multitude of moves/combinations without complicated controls Combo attacks - produce spectacular sequences and gorier deaths. The more fantastic the kill, the higher the Blood Meter rises Olympian talents - When the Blood Meter is full, increase your strength to Herculean proportions, raise the dead to fight alongside you, and unleash the power of the elements Finish him! - When stunned, your enemy is open to a specialized and gory coup de grace
I, Gladiator is coming to all three next-gen consoles from Acclaim Manchester. You play as a warrior slave chosen by the gods to restore an empire to glory, apparently. Though he doesn't seem to be called Russel Crowe. Long list of exciting features? You got it...