News: Localization Pains
Posted 11 Jun 2003 at 15:37 by Ashley Jones
A recent article by KUHF public radio talks about the problems games companies go through to localize games.
While many people criticise video games companies for taking a long time to bring games out, especially in Europe, some companies have to go through a lot to do so. The full article can be found at KUHF.
Swan's staff recently spent six months converting a single Japanese game, ''Animal Crossing,'' for the U.S. market. Hundreds of characters in the game had to be given new names. Holidays that were peculiarly Japanese, such as White Day on March 14 when Japanese girls give gifts to boys, were rooted out and American holidays were added, including Thanksgiving and the Fourth of July.