News: NGC Development Most Expensive
Posted 28 Jul 2003 at 17:06 by guest
Developing games is an expensive task on the GameCube.
The CESA (computer Entertainment Supplier's Association), has recently conducted an analysis of the Japanese games market and brought up a rather interesting fact.
Games development on the GameCube is currently the most expensive of all the formats with an average cost per game of �72Million (�525,000).
The cheapest console to develop for was the PSOne, with an average cost of �14Million (�102,000).
This data is based on the analysis of results obtained from 43 Japanese software producers.