News: Project CARS Wii U Details

The sumptuous-looking indie racer gets its Wii U version detailed...

Regular readers might already be aware of Project CARS. The ultra-hardcore racing simulator from the developers of Need For Speed: Shift is still notable for its seemingly lavish production values being funded entirely by the gaming community, who also invest time in the actual development of the game.

Slightly Mad Studios has said from the start that it hopes to bring Project CARS to consoles, including Nintendo's next generation system, and it looks like a Wii U version is still on-track, going from an official document on the game.

The document dedicates a page specifically detailing how the Wii U version will use Nintendo's unique controller. The developer is utilising the controller's touchscreen, gyro, and front-facing camera. Here's the info straight from the horse's mouth:

  • Screen as primary view - I.e., allowing you to transfer play of the game between the TV and on-the-go around the house.
  • Screen as secondary view - Switch between rear-view mirror, overhead map, telemetry.
  • Primary input method - Drive by tilting the controller, on-screen buttons replicate the buttons/switches on a real wheel (push to toggle on/off or flip up/down).
  • Secondary input method - Manage decisions in the pits (swiping through tire choices, setting fuel amount).
  • Camera - personalise your profile, pose for the podium.
  • Menu navigation method - Flick photos from your gallery to the TV, private chat with team-mates.

Project CARS is due for completion some time in 2013.


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