News: Resident Evil Wii Details

First batch of info heads our away.

First of all, we are sorry for the delay in posting this news. With all this excitement regarding the Nintendo conferences, we seem to have let some news slip by us. We would like to apologise for this.

However, lets get down to business. It turns out that some info about the much anticipated Resident Evil Wii, or Resident Evil: Umbrella Chronicles, as it has been officially named. With some of us were worried that this title may turn out to be like the awful Gun Survivor Series, this latest info has somewhat eased our thoughts.

The game consists of 4 "chapters", RE1's mansion, RE2's RPD, RE3's city areas and RE4's village (plus surrounding areas). New content not in the games that the chapters were based on will also be added. The primary goal of this will be to link RE4 and Umbrella's status in it more closely with the rest of the series.

Each chapter has 2 characters to choose from. RE1 has Jill and Chris, RE2 has Leon and Claire, RE3 has Jill and Carlos and RE4 has Leon and Ada. There are also several characters that can be unlocked by playing through the game: Rebecca Chambers, Hunk and Albert Wesker.

The gameplay of all chapters is designed around RE4's. Press the B trigger on the wiimote to go into over-the-shoulder view, aim with the pointer and press A to fire. The game will have QTEs, but rather than push buttons you have to make motions with the wiimote in order to get through them.

All characters will have m�lée attacks, just like RE4, and also each will have their own strengths and weaknesses, similar to how in Resi 4's Mercenaries Ada had the least health, and Krauser was the slowest. And again, just like in Mercenaries, each character has their own unique set of weapons. Players can only carry 2 weapons at any one time - Chris gets a pistol and shotgun whilst Jill gets a pistol and grenade launcher. Ammo conservation will again play a strong part in the gameplay.

You'll be able to find several new weapons during each stage. For example, RE1 will have Richard's shotgun, RE2 will have the Desert Eagle, RE4 will have the Chicago Typewriter. There will also be new weapons like Krauser's anti-personnel robots. Similar to Devil May Cry 3, after each chapter you can save your data and any new weapons picked up will be available for use in Arcade Mode.

Arcade Mode is like a giant Mercenaries minigame. There's no puzzles or story, just pick a character and a stage and blast through it. Building on the resounding success of Mercenaries seen when RE4 was released. The main mode is named Scenario Mode, and will feature a strong story carried by a large number of ingame cutscenes.

A proper trailer for the game is coming at the Tokyo Games Show, and its likely we'll find out a lot more then. All eyes are on Capcom to see how this turns out.


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