News: UbiSoft Respond
Posted 07 Mar 2004 at 16:17 by guest
After Prince of Persia stole the AIAS show UbiSoft have released a press statement...
Ubisoft wins 9 awards out of 23 nominations: its award-winning studios get the ultimate nod from industry peers
SAN FRANCISCO - March 5, 2004 - Ubisoft, one of the world's largest video game companies, was awarded nine prestigious awards last night in Las Vegas at the 2004 Interactive Achievement Awards, including Best Console Game of the Year for its blockbuster hit Prince of Persia The Sands of Time�. Prince of Persia The Sands of Time took home more awards than any other game in the industry, including: Computer Action/Adventure Game of the Year, Outstanding Achievement in Game Design, Outstanding Achievement in Animation, Outstanding Achievement in Platform Action Adventure, Outstanding Achievement in Game Play Engineering, Outstanding Achievement in Visual Engineering and Outstanding Innovation in Computer Gaming. Tom Clancy's Rainbow Six� 3 was also acknowledged as the Console First Person Action Game of the Year.
In addition to Prince of Persia and Rainbow Six 3, Beyond Good & Evil�, XIII, Uru�: Ages Beyond MYST�, Tom Clancy's Splinter Cell� and IL2 Sturmovik were also nominated for awards. Similar to the Academy Awards for the film industry, the awards hosted by the Academy of Interactive Arts and Sciences are granted by members of the video game industry.
"Ubisoft has the second largest internal game development studio in the industry and we are very proud to be recognized for producing the most creative and groundbreaking games of the year," said Yves Guillemot, President and CEO, Ubisoft.
"These awards confirm our strategy of in-house development based on quality and innovation which will be taken even one step further with our new games that will be released this year. I would also like to take this opportunity to warmly thank all the talented creators who worked hard to give birth to these great products."
UbiSoft clearly being modest ("These awards confirm our strategy of in-house development based on quality and innovation") but if you ask me, they're fully deservant of any awards they receive after a great two years of games from them -- here's to another two years! *bottom's up*