News: VandenBerghe Talks Motion Controls
Posted 17 Aug 2010 at 06:52 by Stephen Thomson
Red Steel 2 director, Jason VandenBerghe claims how he feels motion controls must become standard. He also goes on to reveal the sales figures of Red Steel 2...
At GDC Europe, Jason VandenBerghe, director of Red Steel 2 gave a presentation on the promises and limitations of motion controls, and expresses how motion controls must become standard to get sales that can justify development.
When talking about motion controls, VandenBerghe said, "Motion control is profoundly different. It's screwed up the entire industry! The most important feature is the absolute, utter lack of guard rails. This turns the human being holding the controller into the constraint, and this makes a designer's life a living nightmare."
He went on to say that during the testing phase in development, the team realized that due to players essentially waggling the controller to attack and moaning afterwards how MotionPlus doesn't work, the team had to become teachers on how to play the game, therefore giving lessons to the gamer, not tutorials.
When also talking about Red Steel 2, VandenBourghe mentioned the problems and restrictions that caused Red Steel 2 to not reach it's full potential, which ended up selling 270,000 worldwide units so far. He said that this was due to being restricted to one platform, and on top of that, it requires a peripheral to play with and as well as the effort that players are willing to put in.
"I isolated this factor called audience willingness. There is a small group of people that is willing to get up and move and exert themselves for fun ... We had to ask ourselves: how many gamers are willing to move? I don't know how many there are, but it's no higher than 20 per cent. That's actually probably optimistic."
He believes that this problem will be addressed when motion control becomes more open and standard, giving opportunities to games such as Red Steel 2 to sell to its true potential.
When finishing up his presentation, one final thing VandeBerghe went to say was, "My recommendation to you is that you should ship on multiple platforms. Nobody will want you to. Sony won't, Microsoft won't, Nintendo won't. But the market will... Many genres will remain unchanged, and some people will still not want to exert themselves. But if the hardware remains an add-on, motion control will remain niche."
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