Nintendo Reveals Ring Fit Adventure for the Nintendo Switch
Posted 12 Sep 2019 at 11:57 by Sam C Gittins
Not so long ago Nintendo showed off a video showing lots of people around the world engaging in some kind of group-based physical activites involving an oversized ring and a lot of stretching... no it's not anything like that! This is a family-friendly site afterall. Ahem!
In any case, the world kept on turning and Nintendo stated that we could expect to hear and see more all about what this curious device is on September 12th 2019, here we are on that day and Nintendo has revealed Ring Fit Adventure for the Switch which will be releasing on October 18th 2019.
The days of Wii Fit may be long gone but this appears to be the spiritual successor to that brand while taking on elements of Miitopia coupled with elements which playfully mock the worst aspects of Gym culture in an endearingly Nintendo way. (thanks to Glen-i for that succint analysis)
Check below for the PR and the reveal trailer... (warning, incoming cringe-worthy presenting and regrettable "I'm playing a game but not really" acting incoming)
Ring Fit Adventure turns a typical adventure game on its head as players squat, press and flex their way through challenges designed for a wide range of body types and levels of fitness experience. To play the game, players attach the Joy-Con controllers from their Nintendo Switch system to the included accessories – one to the Ring-Con and one to the Leg Strap. The Leg Strap is attached to the player’s upper left leg, while the Ring-Con is held in both hands. The Ring-Con is a flexible electronic device that provides resistance, and features a sensor that detects exertion and reacts to changes. Ring Fit Adventure can be tailored to the player’s level of skill, so even if players don’t have experience with fitness, they can adjust the exercise intensity to suit their ability. This will let them continue every day at an activity level that’s comfortable for them.
The Adventure mode featured in Ring Fit Adventure takes place in a colourful world where adventure meets fitness. To travel through more than 20 different worlds in the game, players jog in place to move forward, using the Ring-Con accessory to perform different in-game actions, like jumping, hovering in mid-air, or steering a raft on a river. Along the way, enemies will appear, ready for battle. Players can attack and defend using more than 40 Fit Skills, which are exercise moves divided into arms, abs, legs and yoga categories. The game provides direction to players about how to perform the exercise correctly, with proper form and posture dealing more damage to enemies. Every action that the player performs in-game will earn experience for their in-game character, with level-ups boosting stats and unlocking new Fit Skills that can be used in battle. Adventure mode is designed as a natural way to motivate players to keep playing and exercising regularly, progressing through the game world while also levelling up their real-world fitness.
Outside of the main adventure, Quick Play mode is a great way to enjoy Ring Fit Adventure in shorter bursts, allowing players to jump in and out of play. This lets everyone enjoy a quick workout in different ways, like taking turns with friends and family in mini-games to compete for high scores. Mini-games cover a wide range of activities, from breaking boxes with gusts of air triggered by the Ring-Con to shaping pottery by performing squats.
https://www.youtube.com/watch?v=F1orju1NsN8
What do you think of this latest venture from Nintendo? Will you be lining up on day one to purchase Ring Fit Adventure? Or is Wii Fit enough fitness and gaming combined for you? (I think I'll stick to Wii Fit U personally but it's nice to have modern options)
Let us know your thoughts in the comments section or join in with the discussion on our forum.