Nintendo Switch launched two years ago
Posted 03 Mar 2019 at 19:30 by Sam C Gittins
On the 3rd of March 2017, the Nintendo Switch was released to the world and it seems like the time has gone by just like that. *Clicks fingers, Switch logo style*
It's hard to believe that in this short space of time there are 1418 titles for the Switch including titles which have yet to have their release dates announced, which accounts for half of those games.
In comparison, the Wii U had 766 games released in just over four years, so it's safe to say that the Switch has certainly been something a success so far and this shows no signs of stopping soon.
Gone but not... which console is this again?
Personally, I've been persuing physical games where possible and have amassed around eighty in that space of time, so it's good that there are still plenty of physical games to purchase in 2019 and beyond.
On the Nintendo eShop there are a wealth of titles available from so many different publishers with some adding many titles regularly such as Hamster with their excellent Neo Geo and Nintendo arcade games amongst others.
NeoGeo titles and other classics on the go? Hamster has you covered.
Sega are also getting in on the action with their excellent Sega Ages range which have more staggered release dates but as a long-term project promises to being some fantastic Sega releases to the Switch in the future such as the arcade version of Virtua Racing which will surely be one to watch.
Capcom have pledged support to the Switch with wildly varying results, Monster Hunter Generations Ultimate was a clear success, as was the Street Fighter Anniversary Collection, both of which released physically and all on the game card.
However, there have been plenty of half-baked decisions such as not releasing Okami in physical form outside of Japan, only releasing half of the games on the card for the Mega Man collections and even now, choosing to only release Resident Evil 0, REmake and Resident Evil 4 digitally in Europe and expecting us to buy it at a high price.
We understand that part of this is due to the price of the game cards but we can only hope that Capcom might reconsider their position on this in the future as it's a shame to see them grudgingly supporting the Switch while they are gradually redeeming themselves on other platforms recently with their new releases for 2019. *remembers the GameCube era days of the Capcom "5"*
But let's not dwell on the smaller, niggling aspects as this milestone is a cause for celebration afterall and on the Indie front alone, the support for the console has been staggering.
Sonic on a Nintendo console isn't a new thing but it's good to see the franchise flourishing again.
Not even a day seems to go by that at least some new title or even a handful end up getting announced for the Switch and it has been this way for quite some time now and even though the eShop is now in desperate need for curation so that great titles don't just become lost, it's still encouraging to see a decent amount of things to play on Nintendo's digital storefront.
One of my favourite Indie titles to date on the Switch would have to be the brutally brilliant Wulverblade which actually launched on Nintendo's console first before the other main versions and proved that if done right, you can really get some fantastic results out of the hardware in addition to bringing back some of the best side-scrolling hack 'n slash action ever seen in recent years.
Wulverblade is an excellent example of another brilliant and original Indie title which has done well.
When it comes to Nintendo's own first-party efforts, it's fair to say that it has been a decent first couple of years considering we've had brand new Zelda and Mario titles, a sequel to Splatoon, definitive versions of both Mario Kart 8 and Super Smash Bros in addition to other titles such as new Kirby and Mario Tennis entries plus Pokémon Let's Go! which did well enough.
Looking forward to the future we've got the newly announced Pokémon Sword & Shield versions which are the latest mainline entries in the series, Metroid Prime 4 which has been restarted from scratch but will surely be worth the wait, Super Mario Maker 2 which is something Switch owners have been crying out for, Luigi's Mansion 3, Bayonetta 3 and plenty of other titles to name but a few.
It'll be a long wait but at least we have this lovely new Metroid Prime 4 logo to stare at.
It's surely an exciting time to be a Switch owner and a Nintendo fan in general, whether you've been here since day one or shortly after, have jumped on board recently since Super Smash Bros. Ultimate came out or even if you've only just bought a Switch today, there is surely a great future ahead for the console which has already performed way above expectations in such a short space of time, surely signifying that the best is yet to come.
What do you think of the Switch? Are you celebrating this two-year milestone as a long-term Switch owner with a potential backlog of games? Or are you still marveling at the sheer wonder of having a hybrid console which can play the very same games on the go as well as on the big screen? (I remember it was a huge deal for me and I still marvel at playing certain games in portable form even now)
Let us know your thoughts in the comments section or join in with the discussion on our forum.