Rumour: Mortal Kombat For Wii Controls Leaked?

Rumor has it that this upcoming fighter will play a lot 'differently' to other fighters.

Recently, Midway announced that the Wii would be receiving a new title in the Mortal Kombat series. The title, known fully as Mortal Kombat: Armageddon, is expected to include a roster of over 60 fighters, and will feature a "kreate-a-karacter" mode.

Many gamers have been curious as to how fighting games will work on Wii. Well, it appears that gaming site Kotaku may have stumbled across the answer:

The basic "concept" is that the Wiimote will control arm actions, while the Nunchaku will take on leg actions.

Light and heavy kicks, for example, will be done with the C and Z triggers on the Nunchaku. The analog stick lets you run (free roaming stages, similar to last two games). Finally, jumping is done by nudging the Nunchaku upwards.

On the other hand (ba-dum-tsh), you have light and heavy punches done with A and B. Blocking is done with the d-pad, and yes, it blocks in the direction you press.

Now, remember how in past fighting games moves were executed with a roll across the d-pad and a button press or two? Now, instead of the d-df-f style thumbrolls, you actually just point the Wiimote down and swing up to the forward position and then hit your button. This has two interesting side effects: 1) you can much more easily perform moves while running, as the controls are independent; 2) button mashers around the office are easily outed and christened with the new 'flailer' nomenclature. If you know what you're doing it apparently looks pretty cool.


Well, there you have it. We are treating it as a rumor for now, but this does seem pretty interesting. As always, we'll be posting fresh details of this game, including how you play this title, as soon as we get them.


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