Skybolt Zack brings rhythm based platforming to the Switch
Posted 28 Jun 2019 at 13:41 by Sam C Gittins
If you like platform games which have uniqie reflex and rhythm-based gameplay to them, then Skybolt Zack which is the debut title from Devs Must Die may well be of interest to you whent it launches this year.
Green Man Gaming are publishing the title and it looks like it could well fill an interesting gap in the platforming market by the time it releases.
Check below for the details and a trailer...
Skybolt Zack delivers a unique gaming experience - all the fun and excitement of an arcade platformer married with the feel of a Japanese rhythm game. Ditching the pixel perfect precision of traditional platformers, Skybolt Zack introduces new mechanics that are equally challenging but fresh and exciting. Players will have their dexterity and quick thinking tested in equal measure.
Reacting to the enemies on screen, players must Dash and Rocket Punching and Charge Attack their way from enemy to enemy by colour matching the buttons on the gamepad to the enemies on screen before bouncing off of them to reach new heights. The higher the player climbs, the more difficult the game gets, but the more rewarding it becomes...
Skybolt Zack is designed to prioritise gameplay above all else, featuring 48 frantic, colourful and challenging levels. The player is always in control of their success or failure, testing their fortitude with every failure and rewarding every success with intense euphoria!
Does the reflex-focused gameplay of Skybolt Zack appeal to you? What about the character? Certainly seems to have a vague Bionic Commando inspired feel to it. (to me at least) and it has potential.
Let us know your thoughts in the comments section or join in with the discussion on our forum.