All Posts - Page 730

All the latest News, Reviews and Features from Nintendo

Apr

24

2004

Goblin Commander: Unleash The Horde

Saturday, 24 Apr 2004

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Posted by Bas Oosterveld 20 years ago

Apr

24

2004

News: Pikmin 2 Famitsu Reviews

Saturday, 24 Apr 2004

Famitsu have gotten their hands on <em>Pikmin 2</em> and they seem to have enjoyed it.

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Posted by Ashley Jones 20 years ago

Apr

24

2004

News: Terminator Redemption Screens

Saturday, 24 Apr 2004

Arnold is giving the other robots a 'hastalivista' in 29 newly released screens...

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Posted by Tim Symons 20 years ago

Apr

24

2004

News: Kemco Announce Exclusive GameCube Game

Saturday, 24 Apr 2004

Kemco, creators of <em>Rogue Ops</em> and <em>Batman: Dark Tomorrow</em> are working on a new title, that will be exclusive to the GameCube.

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Posted by Ashley Jones 20 years ago

Apr

24

2004

News: Zoonami Goes Funky

Saturday, 24 Apr 2004

It seems like Nintendo is not the only one releasing a rhythm-based game for the GameCube.

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Posted by Tim Symons 20 years ago

Apr

24

2004

News: NFS 2, Metroid Prime, The Urbz

Saturday, 24 Apr 2004

The news staff has been a few hands short for the last week. Expect some catch-up on the media this weekend. We kick off with new screens taken from NFS 2, Metroid Prime, and The Urbz.

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Posted by Tim Symons 20 years ago

Apr

23

2004

News: Nintendo Win Two MCV Awards

Friday, 23 Apr 2004

Nintendo won two MCV Industry Excellence Awards recently. Excellent.

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Posted by Ashley Jones 20 years ago

Apr

23

2004

News: EA Announces NFS: Underground 2

Friday, 23 Apr 2004

Electronic Arts have announced a sequel to their big selling title <em>Need for Speed: Underground</em> due in Autumn.

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Posted by Ashley Jones 20 years ago

Apr

23

2004

Interview: Capcom's Atsushi Inaba

Friday, 23 Apr 2004

GameSpot have gotten themselves an interview with creator of Viewtiful Joe and Viewtiful Joe 2, Atsushi Inaba.

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Posted by Ashley Jones 20 years ago

Apr

23

2004

News: New Clover Studio Staff

Friday, 23 Apr 2004

Capcom's newly developed studio <em>Clover Studio</em> seems to be quickly becoming a "best of" studio as far as staff are concerned.

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Posted by Ashley Jones 20 years ago

Apr

22

2004

News: Tak Finds a Staff of Dreams

Thursday, 22 Apr 2004

They say good staff are hard to come by, looks like Tak proved them wrong in his whole new game.

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Posted by Ashley Jones 20 years ago

Apr

22

2004

Charts: Japanese Software & Hardware

Thursday, 22 Apr 2004

Kirby has huffed and puffed his way to number one for the Media Create charts. The charts are for the week ending 18th April.

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Posted by Ashley Jones 20 years ago

Apr

22

2004

News: Nintendo Advertise Once More

Thursday, 22 Apr 2004

Coming to a TV near you (if you live in America)... Nintendo adverts! Yes, that's right Nintendo are advertising some (kind of) new games!

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Posted by Ashley Jones 20 years ago

Apr

22

2004

News: Nintendo Deny Seizure Claims

Thursday, 22 Apr 2004

BBC3's recent Outrageous Fortunes has been spreading Outrageous lies according to Nintendo.

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Posted by Ashley Jones 20 years ago

Apr

21

2004

News: Viewtiful Joe 2 Artwork

Wednesday, 21 Apr 2004

Capcom have released some Viewtiful Joe 2 artwork, shame there are no screenshots.

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Posted by Ashley Jones 20 years ago

Apr

21

2004

News: EA Announce 'URBZ'

Wednesday, 21 Apr 2004

Electronic Arts have announced a new Sims game, this time based on urban life and 'rep'.

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Posted by Ashley Jones 20 years ago

Apr

20

2004

Charts: UK Software

Tuesday, 20 Apr 2004

The latest full price mulit-console and GameCube charts are in for the week ending 17th April.

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Posted by Ashley Jones 20 years ago

Apr

19

2004

Feature: C-E Weekly Digest

Monday, 19 Apr 2004

Some bad news this week. But hey, we're Nintendo fans, we're used to it.

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Posted by guest 20 years ago

Apr

19

2004

News: Shrek 2 Media Released

Monday, 19 Apr 2004

<em>Shrek 2: The Game</em> is released next month in America, so Activision have released media for the game.

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Posted by Ashley Jones 20 years ago

Apr

19

2004

Feature: Staff Roundtable #91

Monday, 19 Apr 2004

A lot of the staff were away for Easter, so we delayed this Roundtable for a bit. Games today are a long way from the Pac-Man of old, but is the increase of complexity beneficial?

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Posted by guest 20 years ago


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